﻿namespace InteractiveFiction.Model
{
    public class StoryItem : Noun
    {
        public StoryItem(string name, bool inventoryItem): base(name)
        {
            Name = name;
            InventoryItem = inventoryItem;
        }

        public string Name { get; private set; }
        public string Description { get; private set; }
        public bool InventoryItem { get; private set; }
        public bool DefiniteArticle { get; private set; }
    }
}